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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
427 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Reflection;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("UnrealControls")]
[assembly: AssemblyDescription( "A collection of utility WinForm controls" )]
[assembly: AssemblyConfiguration("")]