26 lines
565 B
C++
26 lines
565 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#if USE_ANDROID_JNI
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#include "Android/AndroidJniGameActivity.h"
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namespace UE::Jni
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{
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struct FLocalNotification
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{
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using PartialClass = FGameActivity;
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static void JNICALL nativeAppOpenedWithLocalNotification(JNIEnv* env, jobject thiz, jstring jactivationEvent, int32 jFireDate);
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static constexpr FNativeMethod NativeMethods[]
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{
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UE_JNI_NATIVE_METHOD(nativeAppOpenedWithLocalNotification)
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};
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};
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template struct TInitialize<FLocalNotification>;
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}
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#endif
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