Files
UnrealEngine/Engine/Source/Runtime/ClothingSystemRuntimeNv/Private/ClothingSimulationInteractorNv.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

39 lines
964 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ClothingSimulationInteractorNv.h"
#include "ClothingSimulationNv.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ClothingSimulationInteractorNv)
// Stub implementations to allow older assets that reference this interactor to load safely so they can
// be updated to use the Chaos version in future.
void UClothingSimulationInteractorNv::PhysicsAssetUpdated()
{
}
void UClothingSimulationInteractorNv::ClothConfigUpdated()
{
}
void UClothingSimulationInteractorNv::Sync(IClothingSimulationInterface* InSimulation, const IClothingSimulationContext* InContext)
{
}
void UClothingSimulationInteractorNv::SetAnimDriveSpringStiffness(float InStiffness)
{
}
void UClothingSimulationInteractorNv::SetAnimDriveDamperStiffness(float InStiffness)
{
}
void UClothingSimulationInteractorNv::EnableGravityOverride(const FVector& InVector)
{
}
void UClothingSimulationInteractorNv::DisableGravityOverride()
{
}