Files
UnrealEngine/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12LegacyBarriers.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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275 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "D3D12RHIDefinitions.h"
#if D3D12RHI_SUPPORTS_LEGACY_BARRIERS
#include "D3D12ThirdParty.h"
D3D12_RESOURCE_STATES GetSkipFastClearEliminateStateFlags()
{
return {};
}
#endif // D3D12RHI_SUPPORTS_LEGACY_BARRIERS