23 lines
730 B
C++
23 lines
730 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ChaosLog.h"
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#include "ChaosModule.h"
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#include "CoreMinimal.h"
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#include "ProfilingDebugging/CsvProfiler.h"
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DEFINE_LOG_CATEGORY(LogChaosGeneral);
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DEFINE_LOG_CATEGORY(LogChaosThread);
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DEFINE_LOG_CATEGORY(LogChaosSimulation);
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DEFINE_LOG_CATEGORY(LogChaosDebug);
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DEFINE_LOG_CATEGORY(LogChaos);
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DEFINE_LOG_CATEGORY(LogChaosDataflow);
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// UE_DEPRECATED(5.7, "Use LogChaos instead")
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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DEFINE_LOG_CATEGORY(UManagedArrayLogging);
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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CSV_DEFINE_CATEGORY_MODULE(CHAOS_API, Chaos, true);
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CSV_DEFINE_CATEGORY_MODULE(CHAOS_API, PhysicsVerbose, false);
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CSV_DEFINE_CATEGORY_MODULE(CHAOS_API, PhysicsCounters, false); |