Files
UnrealEngine/Engine/Source/Runtime/Json/Json.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
379 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Json : ModuleRules
{
public Json(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"RapidJSON",
}
);
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}
}