Files
UnrealEngine/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSpawnablesSystem.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
660 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EntitySystem/MovieSceneEntitySystem.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "MovieSceneSpawnablesSystem.generated.h"
class UObject;
struct FMovieSceneAnimTypeID;
UCLASS(MinimalAPI)
class UMovieSceneSpawnablesSystem : public UMovieSceneEntitySystem
{
public:
GENERATED_BODY()
UMovieSceneSpawnablesSystem(const FObjectInitializer& ObjInit);
MOVIESCENE_API static FMovieSceneAnimTypeID GetAnimTypeID();
private:
virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override final;
};