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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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2.1 KiB
INI

[/Script/GameProjectGeneration.TemplateProjectDefs]
Categories=Games
Categories=ME
Categories=AEC
Categories=MFG
Categories=SIM
SortKey="0"
LocalizedDisplayNames=(Language="en",Text="Intro To Unreal")
LocalizedDescriptions=(Language="en",Text="This template takes you through the basics of the engine, including movement, adding objects to a level and the various types of assets you can create.")
; This project uses a thumbnail as the project icon
bThumbnailAsIcon=true
ClassTypes=Character, SpringArmComponent, PlayerController, GameMode
AssetTypes=Animation Sequence, Animation Blueprint, Skeleton, Skeletal Mesh, Control Rig
FoldersToIgnore=Binaries
FoldersToIgnore=Build
FoldersToIgnore=Intermediate
FoldersToIgnore=Saved
FoldersToIgnore=Media
FilesToIgnore="%TEMPLATENAME%.uproject"
FilesToIgnore="%TEMPLATENAME%.png"
FilesToIgnore="Config/TemplateDefs.ini"
FilesToIgnore="Config/config.ini"
FilesToIgnore="Manifest.json"
FilesToIgnore="contents.txt"
FolderRenames=(From="Source/%TEMPLATENAME%",To="Source/%PROJECTNAME%")
FolderRenames=(From="Source/%TEMPLATENAME%Editor",To="Source/%PROJECTNAME%Editor")
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_UPPERCASE%",To="%PROJECTNAME_UPPERCASE%",bCaseSensitive=true)
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_LOWERCASE%",To="%PROJECTNAME_LOWERCASE%",bCaseSensitive=true)
FilenameReplacements=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME%",To="%PROJECTNAME%",bCaseSensitive=false)
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_UPPERCASE%",To="%PROJECTNAME_UPPERCASE%",bCaseSensitive=true)
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME_LOWERCASE%",To="%PROJECTNAME_LOWERCASE%",bCaseSensitive=true)
ReplacementsInFiles=(Extensions=("cpp","h","ini","cs"),From="%TEMPLATENAME%",To="%PROJECTNAME%",bCaseSensitive=false)
SharedContentPacks=(MountName="LevelPrototyping",DetailLevels=("High"))
SharedContentPacks=(MountName="Characters",DetailLevels=("High"))
SharedContentPacks=(MountName="Input",DetailLevels=("High"))
EditDetailLevelPreference="High"