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UnrealEngine/Engine/Plugins/Chooser/Source/ChooserEditor/Public/ChooserColumnHeader.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ObjectChooserWidgetFactories.h"
#include "Widgets/SWidget.h"
class UChooserTable;
struct FChooserColumnBase;
namespace UE::ChooserEditor
{
CHOOSEREDITOR_API TSharedRef<SWidget> MakeColumnHeaderWidget(UChooserTable* Chooser, FChooserColumnBase* Column, const FText& ColumnName,const FText& ColumnTooltip, const FSlateBrush* ColumnIcon, TSharedPtr<SWidget> DebugWidget, FChooserWidgetValueChanged ValueChanged = FChooserWidgetValueChanged());
}