Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/LiveLinkFaceSource/LiveLinkFaceSource.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

40 lines
681 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class LiveLinkFaceSource : ModuleRules
{
public LiveLinkFaceSource(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"LiveLink",
"LiveLinkInterface",
"Slate",
"SlateCore",
"InputCore",
"HTTP",
"Json",
"JsonUtilities",
"Networking",
"Sockets",
"MetaHumanCoreTech",
"MetaHumanLiveLinkSource",
"CaptureProtocolStack",
"CaptureUtils"
}
);
}
}