Files
UnrealEngine/Engine/Plugins/PCG/Source/PCGCompute/PCGCompute.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
496 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class PCGCompute : ModuleRules
{
public PCGCompute(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Projects",
"RHI",
"RenderCore",
"Renderer",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
});
}
}
}