Files
UnrealEngine/Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/GameplayStateTreeModule.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
552 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GameplayStateTreeModule : ModuleRules
{
public GameplayStateTreeModule(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"AIModule",
"Core",
"CoreUObject",
"Engine",
"GameplayTags",
"GameplayTasks",
"NavigationSystem",
"PropertyBindingUtils",
"StateTreeModule",
}
);
}
}
}