Files
UnrealEngine/Engine/Source/Editor/ComponentVisualizers/ComponentVisualizers.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
652 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ComponentVisualizers : ModuleRules
{
public ComponentVisualizers(ReadOnlyTargetRules Target) : base(Target)
{
// Enable truncation warnings in this module
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
"EditorFramework",
"UnrealEd",
"LevelEditor",
"PropertyEditor",
"AIModule",
"ViewportInteraction"
}
);
}
}