Files
UnrealEngine/Engine/Source/Editor/ContentBrowserData/ContentBrowserData.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

36 lines
643 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ContentBrowserData : ModuleRules
{
public ContentBrowserData(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"EditorSubsystem",
"UnrealEd",
"Projects",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"CollectionManager",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Slate",
"SlateCore",
}
);
}
}