Files
UnrealEngine/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EnvQueryOption.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

34 lines
891 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EnvironmentQuery/EnvQueryOption.h"
#include "EnvironmentQuery/EnvQueryGenerator.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(EnvQueryOption)
#define LOCTEXT_NAMESPACE "EnvQueryGenerator"
UEnvQueryOption::UEnvQueryOption(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer)
{
}
FText UEnvQueryOption::GetDescriptionTitle() const
{
return Generator ? Generator->GetDescriptionTitle() : FText::GetEmpty();
}
FText UEnvQueryOption::GetDescriptionDetails() const
{
FText DetailsDesc = FText::GetEmpty();
if (Generator)
{
FText OptionDetails = Generator->GetDescriptionDetails();
DetailsDesc = Generator->bAutoSortTests ? OptionDetails :
FText::Format(FText::FromString("{0}\n{1}"), OptionDetails, LOCTEXT("NoSortMode", "TEST SORTING DISABLED"));
}
return DetailsDesc;
}
#undef LOCTEXT_NAMESPACE