Files
UnrealEngine/Engine/Source/Runtime/Analytics/AnalyticsET/AnalyticsET.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

31 lines
639 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnalyticsET : ModuleRules
{
public AnalyticsET(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Analytics",
"HTTP",
"Json",
// ... add private dependencies that you statically link with here ...
}
);
PublicIncludePathModuleNames.Add("Analytics");
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}
}