Files
UnrealEngine/Engine/Source/Runtime/AudioMixer/Private/AudioMixerCVars.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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411 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AudioMixerCVars.h"
#include "HAL/IConsoleManager.h"
namespace AudioMixerCVars
{
int32 UseRenderScheduler = 0;
FAutoConsoleVariableRef CVarUseAudioRenderScheduler(
TEXT("au.UseRenderScheduler"),
UseRenderScheduler,
TEXT("Use audio rendering scheduler to handle render dependencies.\n")
TEXT("0: Disabled, 1: Enabled"),
ECVF_Default);
}