Files
UnrealEngine/Engine/Source/Runtime/Landscape/Private/LandscapeInfo.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
857 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LandscapeInfo.h"
#include "LandscapeLayerInfoObject.h"
#include "LandscapeProxy.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LandscapeInfo)
LANDSCAPE_API FLandscapeInfoLayerSettings::FLandscapeInfoLayerSettings(ULandscapeLayerInfoObject* InLayerInfo, class ALandscapeProxy* InProxy)
: LayerInfoObj(InLayerInfo)
, LayerName((InLayerInfo != nullptr) ? InLayerInfo->GetLayerName() : NAME_None)
#if WITH_EDITORONLY_DATA
, ThumbnailMIC(nullptr)
, Owner(InProxy)
, DebugColorChannel(0)
#endif
{}
LANDSCAPE_API FLandscapeInfoLayerSettings::FLandscapeInfoLayerSettings(FName InPlaceholderLayerName, ALandscapeProxy* InProxy)
: LayerInfoObj(nullptr)
, LayerName(InPlaceholderLayerName)
#if WITH_EDITORONLY_DATA
, ThumbnailMIC(nullptr)
, Owner(InProxy)
, DebugColorChannel(0)
#endif
{
}