Files
UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSlomoTrack.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

42 lines
1.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Tracks/MovieSceneSlomoTrack.h"
#include "Sections/MovieSceneSlomoSection.h"
#include "Evaluation/MovieSceneEvaluationTrack.h"
#include "Templates/Casts.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneSlomoTrack)
#define LOCTEXT_NAMESPACE "MovieSceneSlomoTrack"
/* UMovieSceneEventTrack interface
*****************************************************************************/
UMovieSceneSlomoTrack::UMovieSceneSlomoTrack(const FObjectInitializer& Init)
: Super(Init)
{
EvalOptions.bCanEvaluateNearestSection = true;
}
bool UMovieSceneSlomoTrack::SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const
{
return SectionClass == UMovieSceneSlomoSection::StaticClass();
}
UMovieSceneSection* UMovieSceneSlomoTrack::CreateNewSection()
{
return NewObject<UMovieSceneSlomoSection>(this, NAME_None, RF_Transactional);
}
#if WITH_EDITORONLY_DATA
FText UMovieSceneSlomoTrack::GetDefaultDisplayName() const
{
return LOCTEXT("TrackName", "Time Dilation");
}
#endif
#undef LOCTEXT_NAMESPACE