Files
UnrealEngine/Engine/Plugins/Experimental/PlainPropsUObject/Source/PlainPropsUObject.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
488 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PlainPropsUObject : ModuleRules
{
public PlainPropsUObject(ReadOnlyTargetRules Target) : base(Target)
{
bDisableStaticAnalysis = true;
CppStandard = CppStandardVersion.Cpp20;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"CorePreciseFP",
"JsonUtilities", // for FJsonObjectConverter::UStructToJsonObjectString
"PlainProps"
});
}
}