Files
UnrealEngine/Engine/Plugins/Experimental/SpatialReadiness/Tests/SpatialReadinessTests.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
505 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SpatialReadinessTests : TestModuleRules
{
static SpatialReadinessTests()
{
TestMetadata = new Metadata()
{
TestName = "SpatialReadinessTests",
TestShortName = "SpatialReadinessTests",
};
}
public SpatialReadinessTests(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[]
{
"ApplicationCore",
"Core",
"SpatialReadiness",
"Chaos",
});
}
}