Files
UnrealEngine/Engine/Plugins/Experimental/TechAudioTools/Source/TechAudioToolsMetaSound/TechAudioToolsMetaSound.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

35 lines
790 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TechAudioToolsMetaSound : ModuleRules
{
public TechAudioToolsMetaSound(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"MetasoundEngine",
"MetasoundFrontend",
"ModelViewViewModel",
"SlateCore",
"TechAudioTools",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AudioExtensions",
"CoreUObject",
"Engine",
"Slate",
"UMG",
}
);
}
}