Files
UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/Messages/InterchangeMessages.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
449 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InterchangeMessages : ModuleRules
{
public InterchangeMessages(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"InterchangeCore",
}
);
if(Target.bCompileAgainstEngine)
{
PublicDependencyModuleNames.Add("Engine");
}
}
}
}