28 lines
518 B
C++
28 lines
518 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ClassTemplateEditorSubsystem.h"
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#include "PCGClassTemplate.generated.h"
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UCLASS(Hidden)
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class UPCGNativeSettingsClassTemplate : public UPluginClassTemplate
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{
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GENERATED_UCLASS_BODY()
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protected:
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virtual FString GetFilename() const override;
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};
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UCLASS(Hidden)
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class UPCGNativeNodeClassTemplate : public UPluginClassTemplate
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{
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GENERATED_UCLASS_BODY()
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protected:
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virtual FString GetFilename() const override;
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}; |