Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterTests/DisplayClusterTests.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
582 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DisplayClusterTests : ModuleRules
{
public DisplayClusterTests(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"DisplayCluster",
"DisplayClusterConfiguration",
"DisplayClusterConfigurator",
"Core",
"CoreUObject",
"Engine",
"OpenColorIO",
"SubobjectDataInterface",
"UnrealEd",
"SlateCore"
});
OptimizeCode = CodeOptimization.Never;
PCHUsage = PCHUsageMode.NoPCHs;
}
}