Files
UnrealEngine/Engine/Source/Developer/NaniteUtilities/Public/Range.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
260 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
struct FRange
{
uint32 Begin;
uint32 End;
uint32 Num() const { return End - Begin; }
bool operator<( const FRange& Other) const { return Begin < Other.Begin; }
};