33 lines
814 B
C++
33 lines
814 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Framework/Commands/Commands.h"
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#include "Framework/Commands/UICommandInfo.h"
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#include "Templates/SharedPointer.h"
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#define UE_API TOOLWIDGETS_API
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class FUICommandInfo;
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UE_DECLARE_TCOMMANDS(class FDialogCommands, UE_API)
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/**
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* Class containing commands for dialog actions common to most dialogs
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*/
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class FDialogCommands : public TCommands<FDialogCommands>
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{
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public:
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UE_API FDialogCommands();
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/** Trigger the default cancellation action for the current dialog */
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TSharedPtr<FUICommandInfo> Cancel;
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/** Trigger the default confirmation action for the current dialog */
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TSharedPtr<FUICommandInfo> Confirm;
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/** Registers our commands with the binding system */
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UE_API virtual void RegisterCommands() override;
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};
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#undef UE_API |