Files
UnrealEngine/Engine/Source/Developer/Windows/LiveCodingServer/Private/LiveCodingServerModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
314 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "ILiveCodingServer.h"
class FLiveCodingServerModule : public ILiveCodingServerModule
{
public:
// IModuleInterface implementation
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};