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UnrealEngine/Engine/Source/Programs/HeadlessChaos/Public/GeometryCollection/GeometryCollectionTestSimulationStreaming.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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368 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCollectionTest.h"
#include "GeometryCollection/GeometryCollectionTestResponse.h"
namespace GeometryCollectionTest
{
void RigidBodies_Streaming_StartSolverEmpty();
void RigidBodies_Streaming_BulkInitialization();
void RigidBodies_Streaming_DeferedClusteringInitialization();
}