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UnrealEngine/Engine/Source/Runtime/AugmentedReality/Private/ARDebugDrawHelpers.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
335 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Math/MathFwd.h"
class UWorld;
class FString;
struct FColor;
namespace ARDebugHelpers
{
void DrawDebugString(const UWorld* InWorld, FVector const& TextLocation, const FString& Text, float Scale, FColor const& TextColor, float Duration, bool bDrawShadow);
}