Files
UnrealEngine/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceAnimSequenceLink.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
666 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LevelSequenceAnimSequenceLink.h"
#include "Animation/AnimSequence.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(LevelSequenceAnimSequenceLink)
void FLevelSequenceAnimSequenceLinkItem::SetAnimSequence(UAnimSequence* InAnimSequence)
{
PathToAnimSequence = FSoftObjectPath(InAnimSequence);
}
UAnimSequence* FLevelSequenceAnimSequenceLinkItem::ResolveAnimSequence()
{
UObject *Object = PathToAnimSequence.TryLoad();
return Cast<UAnimSequence>(Object);
}
ULevelSequenceAnimSequenceLink::ULevelSequenceAnimSequenceLink(class FObjectInitializer const& ObjectInitializer)
: Super(ObjectInitializer)
{
}