Files
UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneConsoleVariableTrackInterface.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
717 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/ContainersFwd.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "UObject/Interface.h"
#include "MovieSceneConsoleVariableTrackInterface.generated.h"
template<typename...> struct TTuple;
class FString;
UINTERFACE(MinimalAPI)
class UMovieSceneConsoleVariableTrackInterface : public UInterface
{
GENERATED_BODY()
};
class IMovieSceneConsoleVariableTrackInterface
{
public:
GENERATED_BODY()
virtual void GetConsoleVariablesForTrack(bool bOnlyIncludeChecked, TArray<TTuple<FString, FString>>& OutVariables) = 0;
virtual bool IsConsoleVariableEnabled(const FString& ConsoleVariableName) = 0;
};