Files
UnrealEngine/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/ReliabilityHandlerComponent.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
440 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class ReliabilityHandlerComponent : ModuleRules
{
public ReliabilityHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "ReliableHComp";
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"NetCore",
"PacketHandler"
}
);
}
}