Files
UnrealEngine/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
526 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
// Can't be #pragma once because other modules may define PACKAGE_SCOPE
// Intended to be the last include in an exported class definition
// Properly defines some members as "public to the module" vs "private to the consumer/user"
// [[ IncludeTool: Inline ]] // Markup to tell IncludeTool that this file is state changing and cannot be optimized out.
#undef PACKAGE_SCOPE
#ifdef SOCKETS_PACKAGE
#define PACKAGE_SCOPE public
#else
#define PACKAGE_SCOPE protected
#endif