Files
UnrealEngine/Engine/Source/ThirdParty/ForsythTriOO/ForsythTriOptimizer.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

45 lines
1.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ForsythTriOptimizer : ModuleRules
{
public ForsythTriOptimizer(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string ForsythTriOptimizerPath = Target.UEThirdPartySourceDirectory + "ForsythTriOO/";
PublicSystemIncludePaths.Add(ForsythTriOptimizerPath + "Src");
string ForsythTriOptimizerLibPath = ForsythTriOptimizerPath + "Lib/";
if (Target.Platform == UnrealTargetPlatform.Win64)
{
ForsythTriOptimizerLibPath += "Win64/VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName();
if (Target.Architecture == UnrealArch.Arm64)
{
ForsythTriOptimizerLibPath += "/arm64";
}
if (Target.Configuration == UnrealTargetConfiguration.Debug && Target.bDebugBuildsActuallyUseDebugCRT)
{
PublicAdditionalLibraries.Add(ForsythTriOptimizerLibPath + "/ForsythTriOptimizerD_64.lib");
}
else
{
PublicAdditionalLibraries.Add(ForsythTriOptimizerLibPath + "/ForsythTriOptimizer_64.lib");
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
string Postfix = (Target.Configuration == UnrealTargetConfiguration.Debug && Target.bDebugBuildsActuallyUseDebugCRT) ? "d" : "";
PublicAdditionalLibraries.Add(ForsythTriOptimizerLibPath + "Mac/libForsythTriOptimizer" + Postfix + ".a");
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
string Postfix = (Target.Configuration == UnrealTargetConfiguration.Debug && Target.bDebugBuildsActuallyUseDebugCRT) ? "d" : "";
PublicAdditionalLibraries.Add(ForsythTriOptimizerLibPath + "Linux/" + Target.Architecture.LinuxName + "/libForsythTriOptimizer" + Postfix + ".a");
}
}
}