Files
UnrealEngine/Engine/Source/ThirdParty/Windows/WinInet/WinInet.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
318 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WinInet : ModuleRules
{
public WinInet(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PublicSystemLibraries.Add("wininet.lib");
}
}
}