Files
UnrealEngine/Engine/Source/ThirdParty/mimalloc/mimalloc.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
429 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class mimalloc : ModuleRules
{
readonly string Version = "2.0.0";
public mimalloc(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, Version, "include"));
PublicSystemIncludePaths.Add(Path.Combine(ModuleDirectory, Version, "src"));
}
}