Files
UnrealEngine/Templates/TP_PhotoStudioBP/Config/DefaultEngine.ini
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

110 lines
7.1 KiB
INI

[Audio]
UseAudioMixer=True
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
!D3D12TargetedShaderFormats=ClearArray
+D3D12TargetedShaderFormats=PCD3D_SM6
[/Script/Engine.RendererSettings]
r.AllowStaticLighting=0
r.AntiAliasingMethod=4
r.ClearCoatNormal=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure=False
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.DefaultFeature.MotionBlur=False
r.DynamicGlobalIlluminationMethod=1
r.GBufferFormat=3
r.GenerateMeshDistanceFields=True
r.Lumen.HardwareRayTracing.HitLighting.ForceOpaque=0
r.Lumen.HardwareRayTracing.LightingMode=1
r.Lumen.LightingDataFormat=1
r.Lumen.Reflections.DenoiserTonemapRange =12
r.Lumen.Reflections.HardwareRayTracing.Translucent.MaxRefractionBounces=2
r.Lumen.TraceMeshSDFs=0
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
r.Material.EnergyConservation=True
r.Mobile.FloatPrecisionMode=2
r.OIT.SortedPixels=True
r.PathTracing.VisibleLights=1
r.RayTracedTranslucency.Allowed=1
r.RayTracedTranslucency.ForceOpaque=0
r.RayTracedTranslucency.MaxPrimaryHitEvents=3
r.RayTracedTranslucency.UseRayTracedRefraction=1
r.RayTracing.Culling=0
r.RayTracing.Nanite.Mode=1
r.RayTracing.NormalBias=0.18
r.RayTracing.ResidentGeometryMemoryPoolSizeInMB=700
r.RayTracing.Shadows.Translucency=1
r.RayTracing.Shadows=True
r.RayTracing=True
r.ReflectionCaptureResolution=1024
r.ReflectionMethod=1
r.Shadow.Virtual.Enable=1
r.SkinCache.CompileShaders=True
r.SkinCache.SceneMemoryLimitInMB=126.000000
r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1
r.Substrate.BytesPerPixel=240
r.Substrate.Debug.AdvancedVisualizationShaders=True
r.Substrate.EnableLayerSupport=True
r.Substrate.OpaqueMaterialRoughRefraction=True
r.Substrate.ProjectClosuresPerPixel=5
r.Substrate.ProjectClosuresPerPixelOverride=1
r.Substrate.ProjectGBufferFormat=1
r.Substrate=True
r.Translucency.StandardSeparated=1
r.Translucent.UsesRectLights=True
r.VirtualTextures=True
[/Script/Engine.VirtualTexturePoolConfig]
DefaultSizeInMegabyte=64
bPoolAutoGrowInEditor=False
+Pools=(Formats=(PF_DXT1),MinTileSize=136,MaxTileSize=136,SizeInMegabyte=78,bEnableResidencyMipMapBias=False,bAllowSizeScale=False,MinScaledSizeInMegabyte=0,MaxScaledSizeInMegabyte=0)
+Pools=(Formats=(PF_BC5),MinTileSize=136,MaxTileSize=136,SizeInMegabyte=84,bEnableResidencyMipMapBias=False,bAllowSizeScale=False,MinScaledSizeInMegabyte=0,MaxScaledSizeInMegabyte=0)
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/Engine.UserInterfaceSettings]
bAuthorizeAutomaticWidgetVariableCreation=False
FontDPIPreset=Standard
FontDPI=72
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=79BFBCEF42D211CDBF800C9F2597C868
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/Engine.Engine]
NearClipPlane=0.03
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Studios/Levels/Studio_White.Studio_White
GameDefaultMap=/Game/Studios/Levels/Studio_White.Studio_White
[/Script/InterchangeEngine.InterchangeProjectSettings]
ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials & Textures"),(Textures, "Textures"),(Sounds, "Audio")),ShowImportDialogOverride=(),PipelineStacks=(("Static Meshes", (Pipelines=("/Game/Studios/InterchangePipeline/Pipeline_StaticMeshes.Pipeline_StaticMeshes"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFAssetsPipeline.DefaultGLTFAssetsPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline"))))),("Skeletal Meshes", (Pipelines=("/Game/Studios/InterchangePipeline/Pipeline_SkeletalMeshes.Pipeline_SkeletalMeshes"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFAssetsPipeline.DefaultGLTFAssetsPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline"))))),("Audio", (Pipelines=("/Interchange/Pipelines/DefaultAudioPipeline.DefaultAudioPipeline"))),("Materials & Textures", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline"))))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline"))),("HDR Cubemap", (Pipelines=("/Game/Studios/InterchangePipeline/Pipeline_HDR_Cubemap.Pipeline_HDR_Cubemap")))),DefaultPipelineStack="Static Meshes",ImportDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowImportDialog=True,bShowReimportDialog=False)
SceneImportSettings=(PerTranslatorDialogOverride=,PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline.DefaultGLTFSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline")))))),DefaultPipelineStack="Scene",ImportDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowImportDialog=True,bShowReimportDialog=False)
FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric
bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True
GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline
ConverterDefaultPipeline=/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline