Files
UnrealEngine/Engine/Source/Runtime/GameMenuBuilder/GameMenuBuilder.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
397 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GameMenuBuilder : ModuleRules
{
public GameMenuBuilder(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Engine",
"Core",
"CoreUObject",
"InputCore",
"Slate",
"SlateCore",
}
);
}
}