24 lines
527 B
C++
24 lines
527 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AnimNextStateTreeFunctionLibraryHelper.generated.h"
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struct FRigVMGraphFunctionHeader;
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/**
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* Helper class for using RigVM functions in ST
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*
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* Currently used for GetOptions funciton population
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*/
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UCLASS()
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class UAFSTATETREEUNCOOKEDONLY_API UAnimNextStateTreeFunctionLibraryHelper : public UObject
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{
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GENERATED_BODY()
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public:
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// Get list of function names in module
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UFUNCTION()
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static const TArray<FName> GetExposedAnimNextFunctionNames();
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}; |