23 lines
742 B
C++
23 lines
742 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UObject/Object.h"
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#include "LocationServicesAndroidSettings.generated.h"
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UCLASS(config = Engine, defaultconfig)
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class ULocationServicesAndroidSettings
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: public UObject
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{
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GENERATED_UCLASS_BODY()
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UPROPERTY(config, EditAnywhere, Category=LocationServices, meta=(DisplayName = "Enable Coarse Location Accuracy (Network Provider)"))
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bool bCoarseLocationEnabled;
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UPROPERTY(config, EditAnywhere, Category= LocationServices, meta=(DisplayName = "Enable Fine Location Accuracy (GPS Provider)"))
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bool bFineLocationEnabled;
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UPROPERTY(config, EditAnywhere, Category= LocationServices, meta=(DisplayName = "Enable Location Updates"))
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bool bLocationUpdatesEnabled;
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};
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