Files
UnrealEngine/Engine/Plugins/TextureGraph/Source/TextureGraphInsight/TextureGraphInsight.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

37 lines
709 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureGraphInsight : ModuleRules
{
public TextureGraphInsight(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
bEnableExceptions = true;
bDisableAutoRTFMInstrumentation = true;
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"RenderCore",
"RHI"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Slate",
"SlateCore",
"UMG"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"TextureGraphEngine",
"FreeImage",
"Function2",
"Continuable",
});
}
}