Files
UnrealEngine/Engine/Source/Developer/DirectoryWatcher/DirectoryWatcher.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

13 lines
319 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DirectoryWatcher : ModuleRules
{
public DirectoryWatcher(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}