Files
UnrealEngine/Engine/Source/Developer/TextureCompressor/TextureCompressor.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
530 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureCompressor : ModuleRules
{
public TextureCompressor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[]
{
"Engine",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ImageCore",
"OpenColorIOWrapper",
"TextureBuildUtilities",
"TextureFormat",
}
);
//AddEngineThirdPartyPrivateStaticDependencies(Target, "nvTextureTools");
}
}