25 lines
495 B
C#
25 lines
495 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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namespace UnrealGameSyncCmd
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{
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internal class CommandInfo
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{
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public string Name { get; }
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public Type Type { get; }
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public Type? OptionsType { get; }
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public string? Usage { get; }
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public string? Brief { get; }
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public CommandInfo(string name, Type type, Type? optionsType, string? usage, string? brief)
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{
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Name = name;
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Type = type;
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OptionsType = optionsType;
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Usage = usage;
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Brief = brief;
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}
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}
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}
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