Files
UnrealEngine/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncCmd/Commands/VersionCommand.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

22 lines
487 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using UnrealGameSyncCmd.Utils;
namespace UnrealGameSyncCmd.Commands
{
internal class VersionCommand : Command
{
public override Task ExecuteAsync(CommandContext context)
{
ILogger logger = context.Logger;
string version = VersionUtils.GetVersion();
logger.LogInformation("UnrealGameSync {Version}", version);
return Task.CompletedTask;
}
}
}