Files
UnrealEngine/Engine/Source/Runtime/TraceLog/TraceLog.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
587 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System;
using System.IO;
public class TraceLog : ModuleRules
{
public TraceLog(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
bRequiresImplementModule = false;
PublicIncludePathModuleNames.Add("Core");
if (Target.bBuildEditor)
{
bDisableAutoRTFMInstrumentation = true;
}
PrivateDefinitions.Add("SUPPRESS_PER_MODULE_INLINE_FILE"); // This module does not use core's standard operator new/delete overloads
}
}