Files
UnrealEngine/Engine/Source/Runtime/WebBrowser/Public/IWebBrowserAdapter.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
773 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IWebBrowserWindow.h"
class IWebBrowserAdapter
{
public:
virtual FString GetName() const = 0;
virtual bool IsPermanent() const = 0;
virtual void ConnectTo(const TSharedRef<IWebBrowserWindow>& BrowserWindow) = 0;
virtual void DisconnectFrom(const TSharedRef<IWebBrowserWindow>& BrowserWindow) = 0;
};
class FWebBrowserAdapterFactory
{
public:
static WEBBROWSER_API TSharedRef<IWebBrowserAdapter> Create(const FString& Name, UObject* JSBridge, bool IsPermanent);
static WEBBROWSER_API TSharedRef<IWebBrowserAdapter> Create(const FString& Name, UObject* JSBridge, bool IsPermanent, const FString& ConnectScriptText, const FString& DisconnectScriptText);
};