Files
UnrealEngine/Engine/Source/ThirdParty/AtomicQueue/AtomicQueue.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
283 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using UnrealBuildTool;
public class AtomicQueue : ModuleRules
{
public AtomicQueue(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
PublicSystemIncludePaths.Add(ModuleDirectory);
}
}