Files
UnrealEngine/Engine/Plugins/Marketplace/BlueprintAttributes/BlueprintAttributes.uplugin
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.1.1+5.7",
"FriendlyName": "Blueprint Attributes",
"Description": "Plugin extension for GAS (Gameplay Ability System), fully exposing Gameplay Attributes and Attribute Sets to Blueprints.",
"Category": "Gameplay",
"CreatedBy": "Mickael Daniel <mklabs>",
"CreatedByURL": "https://mklabs.github.io",
"DocsURL": "https://blueprintattributes.github.io/",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/28504afab17e48babd161baa61a87d05",
"SupportURL": "https://discord.gg/d4rs4vcX6t",
"EngineVersion": "5.7.0",
"CanContainContent": true,
"Installed": true,
"Modules": [
{
"Name": "BlueprintAttributes",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
]
},
{
"Name": "BlueprintAttributesEditor",
"Type": "Editor",
"LoadingPhase": "PreLoadingScreen",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
]
},
{
"Name": "BlueprintAttributesDeveloper",
"Type": "UncookedOnly",
"LoadingPhase": "PreDefault",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
]
},
{
"Name": "BlueprintAttributesScaffold",
"Type": "Editor",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
]
},
{
"Name": "BlueprintAttributesEditorCommon",
"Type": "Editor",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64",
"Mac",
"Linux"
]
}
],
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "RigVM",
"Enabled": true
}
]
}